<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Dies Irae]]></title><description><![CDATA[<p dir="auto">Hello, I’d like to announce the beta opening of Dies Irae, a 20th Anniversary World of Darkness MUSH using the Evennia platform.</p>
<p dir="auto">Dies Irae is a World of Darkness MUX set in modern-day San Diego. It uses the 20th Anniversary Edition of Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension and Changeling: the Dreaming as its core rulesets, and further provides support for Mortal and Mortal+ characters, Fera, and also Wyrm-aligned characters.</p>
<p dir="auto">Dies Irae is a game of collaborative storytelling. We focus on the struggle of characters against - or to accelerate - the encroaching doom of the world and entities portrayed by storytellers rather than against other player characters. This even applies to Wyrm-aligned characters, who are all employed by Pentex, which has an agenda not concerned with other player characters.</p>
<p dir="auto">Player character vampires in Dies Irae are all Sabbat. Werewolves are primarily focused on the Sept of the Rising Tide, rebuilding a formerly calcified Caern. All tribes are offered save for Red Talons. The Traditions, Technocracy and Nephandi are options for Mage characters. Changeling offers Kithain including certain Gallain, Merfolk, and Nunnehi; with conflicts focused more on borders, culture, and land claims than Seelie versus Unseelie courts. Fera are working within two court structures: one that is influenced by the Ahadi and includes all of the western Fera (Rokea, Gurahl, Ananasi, Ratkin, Ajaba, Mokole, and Bastet) with the occasional Kitsune, as well as a small, but functional Emerald Court that has been in the area since the Chinese Exclusion Act was repealed.</p>
<p dir="auto">The power levels of characters in Dies Irae are at a low to medium level. Characters might very well have aspirations of great power, but our focus is on more modest power levels.</p>
<p dir="auto">Join us on the game in any MU* client at <a href="http://diesiraemu.com:4201" target="_blank" rel="noopener noreferrer nofollow ugc">diesiraemu.com:4201</a></p>
<p dir="auto">The wiki and web-based client for the game can be found at <a href="https://diesiraemu.com/wiki/" target="_blank" rel="noopener noreferrer nofollow ugc">https://diesiraemu.com/wiki/</a></p>
<p dir="auto">You can also join our Discord at: <a href="https://discord.gg/E82vkhKJ" target="_blank" rel="noopener noreferrer nofollow ugc">https://discord.gg/E82vkhKJ</a></p>
<p dir="auto">The game is built in Evennia. Its code can be found at <a href="https://github.com/Dies-Irae-mu" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/Dies-Irae-mu</a> and is open for anyone to use for their own games.</p>
<p dir="auto">We are currently running a beta phase. The game is open for play. Its code is substantially complete, and its story is commencing, with the caveat that systems are subject to change.</p>
<p dir="auto">I’m the character Tiziri there, come by and say hi!</p>
]]></description><link>https://brandmu.day/topic/552/dies-irae</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 11:31:59 GMT</lastBuildDate><atom:link href="https://brandmu.day/topic/552.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 14 Mar 2025 02:38:11 GMT</pubDate><ttl>60</ttl></channel></rss>