<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[I did a YouTube thing…]]></title><description><![CDATA[<p dir="auto">Not trying to make this a Thing, but I’m trying to learn how to edit videos and I did a thing:</p>
<p dir="auto"><a href="https://youtu.be/dk4yW5OnBXc?si=zoQ196B7mUrbI6zO" target="_blank" rel="noopener noreferrer nofollow ugc">https://youtu.be/dk4yW5OnBXc?si=zoQ196B7mUrbI6zO</a></p>
]]></description><link>https://brandmu.day/topic/482/i-did-a-youtube-thing</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 11:46:01 GMT</lastBuildDate><atom:link href="https://brandmu.day/topic/482.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 26 Mar 2024 19:45:14 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to I did a YouTube thing… on Fri, 12 Apr 2024 21:35:12 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/227">@Cobalt</a> I could offer some recommendations there! Not for games, exactly, but for what sorts of games, in my experience, makes the difference between fun, impulsive editing, and editing where footage needs to be meticulously outlined.</p>
]]></description><link>https://brandmu.day/post/23259</link><guid isPermaLink="true">https://brandmu.day/post/23259</guid><dc:creator><![CDATA[JLo]]></dc:creator><pubDate>Fri, 12 Apr 2024 21:35:12 GMT</pubDate></item><item><title><![CDATA[Reply to I did a YouTube thing… on Fri, 12 Apr 2024 20:13:58 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/451">@JLo</a> I was using the free version of davinci. I’m planning to do another video where I focus on smooth jump cuts and stuff, just haven’t decided what game to record. I was going to do Stardew because going through side paths would be a good place to cut/mess with jump cuts but got kinda bored <img src="https://brandmu.day/assets/plugins/nodebb-plugin-emoji/emoji/android/1f610.png?v=ad502f21e27" class="not-responsive emoji emoji-android emoji--neutral_face" style="height:23px;width:auto;vertical-align:middle" title=":|" alt="😐" /></p>
]]></description><link>https://brandmu.day/post/23255</link><guid isPermaLink="true">https://brandmu.day/post/23255</guid><dc:creator><![CDATA[Cobalt]]></dc:creator><pubDate>Fri, 12 Apr 2024 20:13:58 GMT</pubDate></item><item><title><![CDATA[Reply to I did a YouTube thing… on Thu, 11 Apr 2024 00:32:57 GMT]]></title><description><![CDATA[<p dir="auto">I like these PT-esque SCP-style games that have been coming out. I dig the editing style you’re using where you’re providing commentary from the future, using captions. Nice work! And solid video/audio quality for continuous footage.  Which editing software are you using?</p>
<p dir="auto">I’ve been working on some videos to grow a portfolio to get some editing work, myself, and just finished a gameplay video too. It’s a looot more work that in looks like, when all you’re used to is the end result. Seemingly simple ideas require five extra steps across three different programs.</p>
]]></description><link>https://brandmu.day/post/23240</link><guid isPermaLink="true">https://brandmu.day/post/23240</guid><dc:creator><![CDATA[JLo]]></dc:creator><pubDate>Thu, 11 Apr 2024 00:32:57 GMT</pubDate></item><item><title><![CDATA[Reply to I did a YouTube thing… on Sun, 07 Apr 2024 04:29:53 GMT]]></title><description><![CDATA[<p dir="auto">That’s such a cool game! Good job on the video! <img src="https://brandmu.day/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=ad502f21e27" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":D" alt="😄" /></p>
]]></description><link>https://brandmu.day/post/23231</link><guid isPermaLink="true">https://brandmu.day/post/23231</guid><dc:creator><![CDATA[somasatori]]></dc:creator><pubDate>Sun, 07 Apr 2024 04:29:53 GMT</pubDate></item></channel></rss>