<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How Does Ares Handle Data]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/71">@Faraday</a>, I am actually curious about it, and as you asked it to be spun off into a different thread–</p>
<p dir="auto">Would you mind addressing the question from the <a href="https://brandmuday.mythicus.net/topic/298/witcher-mush-design/66?_=1675115750311" target="_blank" rel="noopener noreferrer nofollow ugc">Witcher thread</a>? How DOES Ares handle data sent to it with the out of the box Ares code?</p>
]]></description><link>https://brandmu.day/topic/299/how-does-ares-handle-data</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 17:03:33 GMT</lastBuildDate><atom:link href="https://brandmu.day/topic/299.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 30 Jan 2023 21:59:05 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to How Does Ares Handle Data on Tue, 31 Jan 2023 14:17:11 GMT]]></title><description><![CDATA[<p dir="auto">Btw, if anyone does feel inclined to read the whole <a href="https://aresmush.com/game_privacy.html" target="_blank" rel="noopener noreferrer nofollow ugc">privacy article</a>, I’d love to know if there were any lingering questions, any bits that didn’t sound quite right, if you think it’s too verbose and prefer the tl;dr; summary version above, etc. This is important to me, so I want to make sure it’s clear. Discuss here, in PM, on the Ares forum, carrier pigeon, whatever.</p>
]]></description><link>https://brandmu.day/post/12341</link><guid isPermaLink="true">https://brandmu.day/post/12341</guid><dc:creator><![CDATA[Faraday]]></dc:creator><pubDate>Tue, 31 Jan 2023 14:17:11 GMT</pubDate></item><item><title><![CDATA[Reply to How Does Ares Handle Data on Tue, 31 Jan 2023 02:18:46 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/71">@Faraday</a> Love all of this. Thank you. I had been curious myself regarding this topic.</p>
<p dir="auto">…or I could’ve just read the page. I am not a smart man.</p>
]]></description><link>https://brandmu.day/post/12323</link><guid isPermaLink="true">https://brandmu.day/post/12323</guid><dc:creator><![CDATA[Testament]]></dc:creator><pubDate>Tue, 31 Jan 2023 02:18:46 GMT</pubDate></item><item><title><![CDATA[Reply to How Does Ares Handle Data on Mon, 30 Jan 2023 23:16:41 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/71">@Faraday</a> VERY SINCERELY, thank you. Much appreciate it and the distinction you draw between logged and stored data.</p>
]]></description><link>https://brandmu.day/post/12306</link><guid isPermaLink="true">https://brandmu.day/post/12306</guid><dc:creator><![CDATA[Tez]]></dc:creator><pubDate>Mon, 30 Jan 2023 23:16:41 GMT</pubDate></item><item><title><![CDATA[Reply to How Does Ares Handle Data on Tue, 31 Jan 2023 07:55:31 GMT]]></title><description><![CDATA[<p dir="auto">Ares was designed with privacy and safety in mind. The full privacy policy is at <a href="https://aresmush.com/game_privacy.html" target="_blank" rel="noopener noreferrer nofollow ugc">https://aresmush.com/game_privacy.html</a> but I’ll summarize here.</p>
<p dir="auto">It’s important to draw a distinction between <em>logged</em> and <em>stored</em> data.</p>
<p dir="auto">Logs are plain-text files, accessible by any admin to track and troubleshoot what happens on the game. <strong>Certain commands are <em>not</em> logged for privacy reasons</strong>: connect/create (due to passwords), mails, pages/pms, poses, oocs, channel chat, and others.</p>
<pre><code class="language-2023-01-30">2023-01-30 17:31:36 INFO - Character Connected: Faraday 127.0.0.1 localhost 
2023-01-30 17:31:37 DEBUG - AresMUSH::Jobs::JobsFilterCmd: ID=1 Enactor=Faraday Cmd=job/filter mine 
2023-01-30 17:31:38 DEBUG - AresMUSH::Who::WhoCmd: ID=1 Enactor=Faraday Cmd=who 
</code></pre>
<p dir="auto">Stored data (in the database) is for the purpose of game features. This enables things like the web portal play screen, channel recall, sharing scenes on the wiki, etc. <strong>All built-in commands limit stored data to people who should have access to it.</strong> Game admin do <em>not</em> have ready access to everything. Not even headwiz.</p>
<ul>
<li>Pages/PMs can only be viewed by the people chatting.</li>
<li>Private scene poses/ooc chat can only be viewed by the participants.</li>
<li>Mail messages can only be viewed by the recipients.</li>
<li>etc.</li>
</ul>
<p dir="auto">Pages, scenes, channels and mail all have built-in commands/buttons for a participating player to report offensive behavior with a verified, unalterable record attached.</p>
<p dir="auto">Now it’s worth noting that even though Ares doesn’t give admins snooping commands–with ANY online service, ANY data transmitted to the server and/or stored in the database is ultimately accessible to the game owner and anyone they choose to share it with. Game owners/coders could install custom loggers or custom commands, or crack open the database manually.  Sensitive information is best kept off-game, Ares or otherwise.</p>
]]></description><link>https://brandmu.day/post/12305</link><guid isPermaLink="true">https://brandmu.day/post/12305</guid><dc:creator><![CDATA[Faraday]]></dc:creator><pubDate>Tue, 31 Jan 2023 07:55:31 GMT</pubDate></item><item><title><![CDATA[Reply to How Does Ares Handle Data on Mon, 30 Jan 2023 22:00:40 GMT]]></title><description><![CDATA[<p dir="auto">Please use very elementary language. I am very curious but I am also stupid.</p>
]]></description><link>https://brandmu.day/post/12297</link><guid isPermaLink="true">https://brandmu.day/post/12297</guid><dc:creator><![CDATA[Pavel]]></dc:creator><pubDate>Mon, 30 Jan 2023 22:00:40 GMT</pubDate></item></channel></rss>