<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ares &amp; Discord Integration]]></title><description><![CDATA[<p dir="auto">Ares has a very simple way to integrate Discord into chat, but I’ve never actually used it.  I am generally wary of giving people avenues to contact me outside of a MUSH, and have amassed a whopping total of like 15 MUSHers on my DM list.  <em>(this is where you get to feel either super special or like the real bottom of the barrel if you’re on that list)</em></p>
<p dir="auto">I find myself using Discord more and more, though, and realize how much easier it is to check-in, chit-chat, etc., but I’ve never been on a game where it’s in use.  I’m running a game right now, and wondering if it’s worth adding in the functionality.</p>
<p dir="auto">What are people’s thoughts?  Anyone have experiences (good or bad) with Discord integration?</p>
]]></description><link>https://brandmu.day/topic/146/ares-discord-integration</link><generator>RSS for Node</generator><lastBuildDate>Sat, 04 Apr 2026 17:37:40 GMT</lastBuildDate><atom:link href="https://brandmu.day/topic/146.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 14 Jul 2022 13:48:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Sat, 16 Jul 2022 20:26:33 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/100">@Roadspike</a> said in <a href="/post/3983">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto">I’ve been on several games with Discord Integration. I’m a fan of it, because there are times when I little hit of that game-derived dopamine, but can’t log in to the actual game. But I also think that it’s very important to only have game channels on the Discord (except maybe an ‘Images’ channel or something like that) because otherwise it feels like more of a Discord game than a MUSH (even if all the RP takes place from the web portal). I want players to be able to have the full (or very nearly full, just without image spam) experience from the web portal/client.</p>
</blockquote>
<p dir="auto">Yeah, if the Discord is limited to the game channels, then Discord just becomes a supplementary client with which to engage with the game. That would be my ideal, because then you don’t run the risk of there being game-focused public chatter and development happening that completely excludes those who don’t want to Discord.</p>
]]></description><link>https://brandmu.day/post/3984</link><guid isPermaLink="true">https://brandmu.day/post/3984</guid><dc:creator><![CDATA[Roz]]></dc:creator><pubDate>Sat, 16 Jul 2022 20:26:33 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Sat, 16 Jul 2022 22:27:16 GMT]]></title><description><![CDATA[<p dir="auto">I’ve been on several games with Discord Integration. I’m a fan of it, because there are times when I want a little hit of that game-derived dopamine, but can’t log in to the actual game. But I also think that it’s very important to only have game channels on the Discord (except maybe an ‘Images’ channel or something like that) because otherwise it feels like more of a Discord game than a MUSH (even if all the RP takes place from the web portal). I want players to be able to have the full (or very nearly full, just without image spam) experience from the web portal/client.</p>
]]></description><link>https://brandmu.day/post/3983</link><guid isPermaLink="true">https://brandmu.day/post/3983</guid><dc:creator><![CDATA[Roadspike]]></dc:creator><pubDate>Sat, 16 Jul 2022 22:27:16 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 21:27:11 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/6">@Pyrephox</a> said in <a href="/post/3797">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/9">@KarmaBum</a> I assume that there were channels on the Discord that weren’t reflecting on the game. I wasn’t on the Discord, so I don’t <em>know</em> for sure, but it sounded like that.</p>
<p dir="auto">And, honestly, I don’t know how you stop that. One of the great things about Discord is how easy it is to make new channels and threads without having a lot of fuss about it. It feels like if you take a ‘Discord’ and restrict that, you’re losing a lot of what makes Discord useful. But if you don’t restrict that, then you’re creating two separate communities.</p>
</blockquote>
<p dir="auto">IMO, if it were for a game of mine, I’d PROBABLY just have it as a reflection of the game channels themselves, just to try and avoid the thing someone mentioned earlier about lots of game chatter happening on Discord channels that they couldn’t participate in. Yeah, Discord makes it real easy to add channels, but it wouldn’t be a general chat server, it’s specifically a server for that MUSH, so I don’t think I see it as an issue that you restrict it accordingly.</p>
<p dir="auto">But also…</p>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/58">@L-B-Heuschkel</a> said in <a href="/post/3794">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto">Anyhow, we seem to have found a working middleground on Keys: We echo the Questions, Game and RP channels to Discord so that people can stay in touch and answer questions/find RP to log into. Chat, however, is not echoed because we want people to actively participate – not simply idle on the Discord chat.</p>
</blockquote>
<p dir="auto">It seems to me that people will participate on a game when there are things they want to do there, and that having access to the game’s main Chat channel in hours where they can’t necessarily be RPing wouldn’t impact that. Chat/Public is usually a major hub of general game chatter IME, and I don’t see how someone having access to it on Discord would make them more or less likely to participate in the game at large.</p>
]]></description><link>https://brandmu.day/post/3809</link><guid isPermaLink="true">https://brandmu.day/post/3809</guid><dc:creator><![CDATA[Roz]]></dc:creator><pubDate>Thu, 14 Jul 2022 21:27:11 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 21:07:14 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/143">@junipersky</a> said in <a href="/post/3807">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/58">@L-B-Heuschkel</a></p>
<p dir="auto">WHY YES, it is your game. But I <img src="https://brandmu.day/assets/plugins/nodebb-plugin-emoji/emoji/android/2764.png?v=ad502f21e27" class="not-responsive emoji emoji-android emoji--heart" style="height:23px;width:auto;vertical-align:middle" title="&lt;3" alt="❤" /> you.</p>
</blockquote>
<p dir="auto">Come play more often. Prove it. PROVE IT.</p>
]]></description><link>https://brandmu.day/post/3808</link><guid isPermaLink="true">https://brandmu.day/post/3808</guid><dc:creator><![CDATA[L. B. Heuschkel]]></dc:creator><pubDate>Thu, 14 Jul 2022 21:07:14 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 20:37:35 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/58">@L-B-Heuschkel</a></p>
<p dir="auto">WHY YES, it is your game. But I <img src="https://brandmu.day/assets/plugins/nodebb-plugin-emoji/emoji/android/2764.png?v=ad502f21e27" class="not-responsive emoji emoji-android emoji--heart" style="height:23px;width:auto;vertical-align:middle" title="&lt;3" alt="❤" /> you.</p>
]]></description><link>https://brandmu.day/post/3807</link><guid isPermaLink="true">https://brandmu.day/post/3807</guid><dc:creator><![CDATA[junipersky]]></dc:creator><pubDate>Thu, 14 Jul 2022 20:37:35 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 19:07:32 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/9">@KarmaBum</a> I assume that there were channels on the Discord that weren’t reflecting on the game. I wasn’t on the Discord, so I don’t <em>know</em> for sure, but it sounded like that.</p>
<p dir="auto">And, honestly, I don’t know how you stop that. One of the great things about Discord is how easy it is to make new channels and threads without having a lot of fuss about it. It feels like if you take a ‘Discord’ and restrict that, you’re losing a lot of what makes Discord useful. But if you don’t restrict that, then you’re creating two separate communities.</p>
]]></description><link>https://brandmu.day/post/3797</link><guid isPermaLink="true">https://brandmu.day/post/3797</guid><dc:creator><![CDATA[Pyrephox]]></dc:creator><pubDate>Thu, 14 Jul 2022 19:07:32 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 18:44:06 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/143">@junipersky</a> said in <a href="/post/3784">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto">I am on one game that has it, but immediately turned them on mute.  While it’s nice, I don’t reallllyyy want to be connected to a game unless I deliberately choose to connect.</p>
</blockquote>
<p dir="auto">Awwwww.</p>
<p dir="auto">Anyhow, we seem to have found a working middleground on Keys: We echo the Questions, Game and RP channels to Discord so that people can stay in touch and answer questions/find RP to log into. Chat, however, is not echoed because we want people to actively participate – not simply idle on the Discord chat.</p>
]]></description><link>https://brandmu.day/post/3794</link><guid isPermaLink="true">https://brandmu.day/post/3794</guid><dc:creator><![CDATA[L. B. Heuschkel]]></dc:creator><pubDate>Thu, 14 Jul 2022 18:44:06 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 18:19:14 GMT]]></title><description><![CDATA[<p dir="auto">I am on one game that has it, but immediately turned them on mute.  While it’s nice, I don’t reallllyyy want to be connected to a game unless I deliberately choose to connect.</p>
]]></description><link>https://brandmu.day/post/3784</link><guid isPermaLink="true">https://brandmu.day/post/3784</guid><dc:creator><![CDATA[junipersky]]></dc:creator><pubDate>Thu, 14 Jul 2022 18:19:14 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 18:14:06 GMT]]></title><description><![CDATA[<p dir="auto">The integration is a direct mirror for any channel that’s linked. You have to manually hook them up though, so it’s possible to have some game-only channels or some discord-only channels. That’s a game’s choice.</p>
<p dir="auto">There were some problems last year with the links going down with annoying frequency. Discord would wipe  access keys for no reason, or they’d change something in the interface without telling anyone. But it seems to have been pretty stable lately? I haven’t gotten any complaints anyway.  It relies on the Discord.js library, so it’ll always be kinda at the mercy of the whims of Discord.</p>
]]></description><link>https://brandmu.day/post/3781</link><guid isPermaLink="true">https://brandmu.day/post/3781</guid><dc:creator><![CDATA[Faraday]]></dc:creator><pubDate>Thu, 14 Jul 2022 18:14:06 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 16:41:12 GMT]]></title><description><![CDATA[<p dir="auto">It would be the game runner’s choice whether or not to have more channels on a discord server than on the game. There’s no reason you couldn’t have a server that ONLY had the game channels, so that anything said on the discord would be echoed on the game and vice versa. In that scenario, it just seems like another platform for talking on channel.</p>
<p dir="auto">You can also, for those with the concern, set your settings on a server so that others on the server can’t DM you just because you have the server in common.</p>
]]></description><link>https://brandmu.day/post/3761</link><guid isPermaLink="true">https://brandmu.day/post/3761</guid><dc:creator><![CDATA[Roz]]></dc:creator><pubDate>Thu, 14 Jul 2022 16:41:12 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 16:26:58 GMT]]></title><description><![CDATA[<p dir="auto">Sounds like Discord is (or can be) the new OOC Room. Whether this is good or bad depends on your POV.</p>
]]></description><link>https://brandmu.day/post/3760</link><guid isPermaLink="true">https://brandmu.day/post/3760</guid><dc:creator><![CDATA[TNP]]></dc:creator><pubDate>Thu, 14 Jul 2022 16:26:58 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 16:03:17 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/32">@sao</a> My experience from the Ares discord is that it breaks with some frequency, usually because discord changed something. Usually every few months.</p>
<p dir="auto">IMO basically what discord integration adds that you can’t get on the game/portal these days are</p>
<ol>
<li>push notifications on mobile apps</li>
<li>messages in a place you already are</li>
</ol>
<p dir="auto">I’m personally not interested in either of those - I’m good with needing to CHECK the game, and I’m good with wanting people to be in the game space when they’re engaging in the game. So I haven’t, any probably won’t, implement it.</p>
]]></description><link>https://brandmu.day/post/3755</link><guid isPermaLink="true">https://brandmu.day/post/3755</guid><dc:creator><![CDATA[Tat]]></dc:creator><pubDate>Thu, 14 Jul 2022 16:03:17 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 15:41:50 GMT]]></title><description><![CDATA[<p dir="auto">I would not describe it as seamless when I messed around with it. But we haven’t really used it in awhile. The nature of the small private game in question means that no one is ever logged on to the game at all (except me). Erryone just portals and chats on discord, lol.</p>
]]></description><link>https://brandmu.day/post/3753</link><guid isPermaLink="true">https://brandmu.day/post/3753</guid><dc:creator><![CDATA[sao]]></dc:creator><pubDate>Thu, 14 Jul 2022 15:41:50 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 15:21:30 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/9">@KarmaBum</a> On a more personal note, I can’t access my game’s site on all of my workstations at work. But for…some reason, Discord is just fine. So I admit, there might be a slight bias in there that’s simply an ease of access thing.</p>
]]></description><link>https://brandmu.day/post/3752</link><guid isPermaLink="true">https://brandmu.day/post/3752</guid><dc:creator><![CDATA[Testament]]></dc:creator><pubDate>Thu, 14 Jul 2022 15:21:30 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 15:20:03 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/6">@Pyrephox</a> Also curious about this.</p>
<p dir="auto">Did the Discord have a bunch of channels that <em>weren’t</em> feeding into the MUSH?</p>
<p dir="auto">I wouldn’t want to do it if it wasn’t a seamless exchange.  That is, if you could have a conversation on the game’s Discord that <em>didn’t</em> show up on the channel… then no. <img src="https://brandmu.day/assets/plugins/nodebb-plugin-emoji/emoji/android/1f61b.png?v=ad502f21e27" class="not-responsive emoji emoji-android emoji--stuck_out_tongue" style="height:23px;width:auto;vertical-align:middle" title=":p" alt="😛" /></p>
<p dir="auto">I just want to be able to use the Discord app to chat on the channels when I’m on my iPhone or iPad, since Ares doesn’t play the refresh-game very nicely on those devices.</p>
]]></description><link>https://brandmu.day/post/3750</link><guid isPermaLink="true">https://brandmu.day/post/3750</guid><dc:creator><![CDATA[KarmaBum]]></dc:creator><pubDate>Thu, 14 Jul 2022 15:20:03 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 15:15:39 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/6">@Pyrephox</a> This is a thought I have. And I do think it’s <em>really really</em> dependent on the population of the game. If you have something like 20 or more players, I wouldn’t say it really works to use Discord for the exact reasons you say. It create something where you can miss other communication because it’s not happening on the game.</p>
<p dir="auto">It’s something where everyone has to either buy into it together or not at all. Half-measures don’t work with this kind of thing. I guess the only reason it works with mine is mostly because that’s how the game started before the game was actually created, a bunch of people talking about the planning and development and it just kind of became apart of things.</p>
<p dir="auto">I’m not sure it’s something I would use just yet. I’ve always spoken that I try to run things like an extended TT group because the population numbers more or less support something like that. But anything larger I wouldn’t see it being fesible.</p>
]]></description><link>https://brandmu.day/post/3749</link><guid isPermaLink="true">https://brandmu.day/post/3749</guid><dc:creator><![CDATA[Testament]]></dc:creator><pubDate>Thu, 14 Jul 2022 15:15:39 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 15:08:23 GMT]]></title><description><![CDATA[<p dir="auto">I was briefly on a game where it felt like everyone was on the Discord and no one was on the game channel, and it felt like I was missing a good forty percent of the conversation. It’d be like “oh, that was discussed on the Discord” or “Hey, ask that question on the Discord” and…I wasn’t interested in joining the Discord.</p>
<p dir="auto">I didn’t last long there, not just for that reason, but it did feel a bit…unfriendly? Like, I’m here to play THIS GAME RIGHT HERE; I don’t want to have to go to a different place to get conversation or anything related to the game.</p>
]]></description><link>https://brandmu.day/post/3748</link><guid isPermaLink="true">https://brandmu.day/post/3748</guid><dc:creator><![CDATA[Pyrephox]]></dc:creator><pubDate>Thu, 14 Jul 2022 15:08:23 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:53:20 GMT]]></title><description><![CDATA[<p dir="auto">I’ve seen a few Ares games that has discord linked in, and it’s essentially public channels cross-played to discord.</p>
<p dir="auto">As an anti-discord type who prefers to keep games and things tied to work separate, I don’t use it myself but it can and does happen with Ares a fair bit.</p>
]]></description><link>https://brandmu.day/post/3747</link><guid isPermaLink="true">https://brandmu.day/post/3747</guid><dc:creator><![CDATA[Mourne]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:53:20 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:35:27 GMT]]></title><description><![CDATA[<p dir="auto">We’ve tested it out on a couple of games I’ve played on. I think <a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/110">@Yam</a> was responsible for the integrations, because somehow she keeps getting stuck with Ares code responsibilities when I’m too lazy to do anything. In both cases, these were small, closed games so…</p>
<p dir="auto">We just used discord as normal.</p>
<p dir="auto">It could be a lil’ fucky? But that was a while ago, it might be better now. I think <a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/32">@sao</a> is the only one who actually logged in to the game to use the channels in any real way, so she has user experience.</p>
]]></description><link>https://brandmu.day/post/3746</link><guid isPermaLink="true">https://brandmu.day/post/3746</guid><dc:creator><![CDATA[Tez]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:35:27 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:17:39 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/9">@KarmaBum</a><br />
The only Ares game I’ve been on that used it, I mostly ignored it and never felt like I was missing anything. Where I’ve felt like conversations and plotting were happening where I was genuinely missing half the information other people had were games with unofficial Faction discords random players set up themselves. The official integration twigs me less than that, all things considered.</p>
]]></description><link>https://brandmu.day/post/3745</link><guid isPermaLink="true">https://brandmu.day/post/3745</guid><dc:creator><![CDATA[Third Eye]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:17:39 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:12:28 GMT]]></title><description><![CDATA[<p dir="auto">A Discord integration would be very relevant to my interests as that’s the main form of communication for my game. I’ve had conversations with players in the past that if ever got enough players for the game to be self-sustaining, I’d probably shut it down. But as it stands, with about 12 active players on and off only really using the game itself for event and light RP, Discord makes the most sense for players to be able to keep in touch with other. Because that’s all it is really; communication. RP doesn’t happen on it, it’s just an analogue for channels and occasionally delivering news or setting up events.</p>
]]></description><link>https://brandmu.day/post/3744</link><guid isPermaLink="true">https://brandmu.day/post/3744</guid><dc:creator><![CDATA[Testament]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:12:28 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:11:30 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/16">@Third-Eye</a> said in <a href="/post/3742">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto">This is always my concern as a player who doesn’t want to engage with game-integrated discords. They don’t bother me, except in that I don’t want to use them, but it would suck if this additional app I didn’t want to bother with a lot of the time was the main place where story and RP discussion happened and it wasn’t actually optional.</p>
</blockquote>
<p dir="auto">Have you played on an Ares game where it’s in use?  You don’t have to out the game or anything, just curious if this is <em>from experience</em> or a (completely legitimate) concern?</p>
<p dir="auto">The things you’re expressing are the reason why I never used it before, so I’m curious how integrated it is, if people are feeling excluded.  My understanding is that it feeds directly into game-chat, so you can chat back-and-forth.</p>
]]></description><link>https://brandmu.day/post/3743</link><guid isPermaLink="true">https://brandmu.day/post/3743</guid><dc:creator><![CDATA[KarmaBum]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:11:30 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:06:28 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/75">@mietze</a> said in <a href="/post/3740">Ares &amp; Discord Integration</a>:</p>
<blockquote>
<p dir="auto">I do think that depending on the structure/culture of the game discord if that’s the place where people are helping each other/making rp contacts/where most timely info is dispersed that should be made SUPER CLEAR on the game especially if its not integrated.  Otherwise that’s a pretty lonely and frustrating experience for people not on it bc they think it is optional, but the communication on the game is a ghost town.</p>
</blockquote>
<p dir="auto">This is always my concern as a player who doesn’t want to engage with game-integrated discords. They don’t <strong>bother</strong> me, except in that I don’t want to use them, but it would suck if this additional app I didn’t want to bother with a lot of the time was the main place where story and RP discussion happened and it wasn’t actually optional. Especially since I can read channel backscroll pretty far back if we’re talking about Ares games, and always have access to my pages, I don’t see what it gives me other than OOC contact with strangers in ways I don’t really want.</p>
]]></description><link>https://brandmu.day/post/3742</link><guid isPermaLink="true">https://brandmu.day/post/3742</guid><dc:creator><![CDATA[Third Eye]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:06:28 GMT</pubDate></item><item><title><![CDATA[Reply to Ares &amp; Discord Integration on Thu, 14 Jul 2022 14:04:23 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/70">@Testament</a> <a href="https://github.com/AresMUSH/ares-discord" target="_blank" rel="noopener noreferrer nofollow ugc">https://github.com/AresMUSH/ares-discord</a></p>
<p dir="auto">Never used it, but - as with all things <a class="plugin-mentions-user plugin-mentions-a" href="https://brandmu.day/uid/71">@Faraday</a> puts out there - install and troubleshooting are very well-documented.</p>
]]></description><link>https://brandmu.day/post/3741</link><guid isPermaLink="true">https://brandmu.day/post/3741</guid><dc:creator><![CDATA[KarmaBum]]></dc:creator><pubDate>Thu, 14 Jul 2022 14:04:23 GMT</pubDate></item></channel></rss>